Here’s an entire scene from Twister (1996) remade in Kerbal Space Program-

theres_no_way_im_allowed_to_have_this_much_fun from r/KerbalSpaceProgram

Good day. A popular Kerbal Space Program video-maker has recreated a famous scene from the movie Twister, down to lip-synching the actors’ chatter with that of the Kerbals driving. They’ve also recreated the diverse and quirky array of weirdo vehicles the film’s storm-chasing scientists drive, and watching the kerbals bounce them over the terrain is a delight. This is no joke one of the best establishing scenes in the movie, as the adrenaline-high chasers chatter while Van Halen’s Humans Being blares in the backround:

“Shine on, shine on.”

Creator Ravenshaddow titled their post “There’s No Way I’m Allowed To Have This Much Fun.” To which I say, friend, you are…

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I hope Elden Ring- Shadow of the Erdtree’s new weapons take a page from this modder’s sick custom movesets-

Ashes of War and Weapon Arts in FromSoftware’s newer games have really spoiled us⁠—it used to be you got your R1, R2, and some movement-dependent attacks, and that was it. Now when I go into a Soulsborne, I want some spice. I want the Rakuyo double-bladed katana’s mixups, the Farron Greatsword’s straight-up Samurai Champloo breakdancing, or the Marais Executioner Sword’s Jedi telekinesis nonsense.

I’ve been a little worried that FromSoft just won’t be able to top the excellent and varied armory already in Elden Ring, but modder clevereraptor6 over on NexusMods has been quietly toiling away on custom weapon movesets that prove just how much juice is left in the animations and effects FromSoft has already created.

Take my favorite work of Clever’s: the Ice…

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New free-to-play survival game Once Human isn’t basking in praise, but it does have an unnecessarily granular character creator with no guard rails-

Free-to-play survival game Once Human launched on Steam today, and after playing the NetEase production for an hour, my main observation is that the feeling of uncertainty and discovery that the survival genre used to be all about has lately been replaced with tutorial screens and boring exposition—the price of popularity, I guess! It’s possible that Once Human opens up after you get past the copper ingot crafting lessons, and I’ve seen some cool monster designs so far, so that’s a positive. Some of them were even of my own making.

Character creators are such a wild card: Story-driven RPGs that are all about the characters sometimes give you a few dull presets and unattractive hairstyles, but then a game like Once Human comes along and lets you customize “mid lower-lip thick…

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Skyrim player amasses 267,000 gold lifetime bounty after killing ‘everything that was killable,’ and all you can really do is tearfully salute it-

“When all the world is overcharged with inhabitants,” said the greatest philosopher who ever lived: Mass Effect 2’s Thane Krios, “then the last remedy of all is war, which provideth for every man, by victory or death.”

And friends, I’m excited to announce that war has officially provideth-ed for every man, goat, chicken and guard in The Elder Scrolls 5: Skyrim. Mostly by death. As reported by GamesRadar, a player named Amelix34 has accrued a lifetime bounty of 267,000 gold after killing “everything that was killable” in the game’s world. That is, says Amelix34’s own stats page, 3310 people, 693 animals, 401 “creatures,” 947 undead, 55 Daedra, and 98 automatons. No backstabs, though, so at least it was honourable. 

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