New free-to-play survival game Once Human isn’t basking in praise, but it does have an unnecessarily granular character creator with no guard rails-

Free-to-play survival game Once Human launched on Steam today, and after playing the NetEase production for an hour, my main observation is that the feeling of uncertainty and discovery that the survival genre used to be all about has lately been replaced with tutorial screens and boring exposition—the price of popularity, I guess! It’s possible that Once Human opens up after you get past the copper ingot crafting lessons, and I’ve seen some cool monster designs so far, so that’s a positive. Some of them were even of my own making.

Character creators are such a wild card: Story-driven RPGs that are all about the characters sometimes give you a few dull presets and unattractive hairstyles, but then a game like Once Human comes along and lets you customize “mid lower-lip thick…

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Skyrim player amasses 267,000 gold lifetime bounty after killing ‘everything that was killable,’ and all you can really do is tearfully salute it-

“When all the world is overcharged with inhabitants,” said the greatest philosopher who ever lived: Mass Effect 2’s Thane Krios, “then the last remedy of all is war, which provideth for every man, by victory or death.”

And friends, I’m excited to announce that war has officially provideth-ed for every man, goat, chicken and guard in The Elder Scrolls 5: Skyrim. Mostly by death. As reported by GamesRadar, a player named Amelix34 has accrued a lifetime bounty of 267,000 gold after killing “everything that was killable” in the game’s world. That is, says Amelix34’s own stats page, 3310 people, 693 animals, 401 “creatures,” 947 undead, 55 Daedra, and 98 automatons. No backstabs, though, so at least it was honourable. 

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